The ultimate FSX and P3D scenery: ORBX Global Vector and openLC.We decided to give it a go at one of the best (if not THE best) known scenery developers out there: ORBX.Could we have the ultimate FSXP3D scenery with ORBX Global Scenery and OpenLC Lets find out.
Each one adds layer over layer of scenery goodness and improves FSX and P3D drastically. My intention was to test and talk about how these 3 products go together and if they are worth it for virtual pilots -- especially helicopter pilots. This alone drastically improves the scenery by adding a plethora of enhancements to our default scenery: a huge set of new ground (with all 4 seasons) and autogen building textures. D night lighting, updated landclass and a bunch of other stuff that we dont even remember theyre there and make everything look so, so much better. Not just because of the new textures and light but also because the amount of autogen that FTX Global Base adds is absolutely insane compared to the default scenery. You will now have accurate coastlanes and water bodies (such as rivers and lakes) which was a very drastic improvement in my case since my country is not that well represented in FSX. Roundabouts, which are quite common in Europe, also popped up, which is pretty cool. Also cool was the fact that train lines are now a lot more present (and in the right place as far as I could tell). If you want something specific for your city, you should find scenery designed to cover it. If there was one thing that I would have to point my finger at that definitely makes openLC worth it -- apart from the landclass and textures -- that would be the night lighting. It may be a bit expensive but it will be very much worth it. Theres a richer color palette, more depth and the night scenery is absolutely gorgeous with the new lights. Program Fsx Mesh South America Project Simulator Pop InThe quality is undeniable and it will make your simulator pop in front of your eyes. You will still need specific scenery, but everything around it will look much, much better. ![]() Srgio has been a flight simulation enthusiast for nearly 25 years. His passion with helicopters developed during MSFS 2000 when he discovered the complexity of these aircraft and the challenge it was to control them. Since then he has been primarily a helicopter flight simmer, trying his best not to crash and kill all his virtual passengers. Program Fsx Mesh South America Project Series And PodcastSrgio is HeliSimmer.coms editor and writer and one of the Three Grumpy Simmers, a YouTube series and Podcast produced together with YouTubers Bel Geode and NovaWing24, obviously dedicated to flight simulation.
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